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基于VR沉浸式认知的设计基础教学改革构思与实践
王丁冉, 董芦笛
西安建筑科技大学
摘要:
首先回顾西安建筑科技大学风景园林设计基础课程的教学改革历程、建设目标与教学特点,在反思中提出当前教学中仍存在的问题和虚拟现实(VR)技术介入教学改革的基本构思,即在大一上下两学期基础设计课中,将VR技术与“原理认知—空间设计—表达呈现”全过程进行融合,结合以四季为时间线索串联的“城市与景观”“风景与自然”两学期课程内容,建立对应的“感知与认知”“空间与设计”两大VR资源模块,针对相应的教学环节提出具体的介入途径。其次,针对设计基础课,提出应更突出VR技术在可视化、直观化、沉浸式教学方面的辅助功能,将抽象原理、不可见的过程、多尺度、时间性与动态性等通过VR转化为可以促进学生自我主导式学习的教学形式,在此基础上适当发挥VR在三维空间塑造与沉浸式体验方面的优势,通过“空间探索—空间解析—空间设计”的渐进式训练,辅助空间设计教学。最后总结西安建筑科技大学VR技术介入多年级设计系列课教学的三大支撑平台和发展思路,对VR和AR技术介入专业教学提出未来可以延伸的方向。
关键词:  风景园林  教学改革  设计基础课  虚拟现实(VR)
DOI:10.14085/j.fjyl.2019.S2.0045.06
分类号:TU986
基金项目:陕西省一流专业培育项目子项(编号YLZY0103S02,YLZY0103K02)
The Conception and Practice of Basic Design Teaching Reform Based on VR Immersive Cognition
WANG Dingran, DONG Ludi
Xi’an University of Architecture and Technology
Abstract:
This paper first reviews the teaching reform process, construction objectives and teaching characteristics of the basic design course of landscape architecture in Xi'an University of Architecture and Technology, puts forward existing problems in current teaching, and the basic conception of VR involvement in the teaching reform. Specifically, in the basic design course of the two semesters of the freshman year, the VR technology is to be integrated with the whole process of “principle cognition—space design—expression and presentation”. Along with the two semesters’ courses of “city and garden” and “landscape and nature”, which take four seasons as the time clue, it is to establish the corresponding VR resources modules of “perception and cognition” and “space and design”, and specific approaches are proposed for the corresponding teaching links. Secondly, in view of the basic course of design, we propose to highlight the auxiliary functions of VR technology in visualized, immersive teaching, and transform the abstract principles, invisible processes, multi-scale, timeliness and dynamics into teaching forms that can promote students’ self-led learning through VR. On this basis, it is to give full play to the advantages of VR in 3D space shaping and immersive experience and, through the progressive training of “space exploration—space analysis—space design”, assist space design teaching. Finally, we summarize the three supporting platforms and development path of introducing the VR technology to the design series courses in the university and put forward the direction of extending VR/AR technology in teaching in the future.
Key words:  landscape architecture  teaching reform  basic design course  virtual reality (VR)
引用本文:王丁冉,董芦笛.基于VR沉浸式认知的设计基础教学改革构思与实践[J].风景园林,2019,26(S2):45-50.
WANG Dingran,DONG Ludi.The Conception and Practice of Basic Design Teaching Reform Based on VR Immersive Cognition[J].Landscape Architecture Journal, 2019, 26(S2):45-50.